Zombie hordes from Pound of Ground game in the new trailer! The game is in the final phase of testing release candidate. It will be GOLD in a few days.
Pat & Mat game is ready to be released in russian and polish language. Polish fans have even made an unofficial trailer.
Alternativa world wide distribution was entrusted to IDEA games. The voiceover recording is planned for the next week.
Pound of Ground has been released in russian territory. Year long delay from game completion was caused by situation of the market. Release in other territories is in preparation.
The RPG game Numen from Cinemax development studio is finished after five years being in development. Congratulations! Gamedesign was written by Aleš Ulm, scriptwriter of the game Memento Mori. Numen is running on our CPAL3D technology.
Adventure Classic web published extensive interview with our graphics guru Karel Matějka, talking about our company and Memento Mori game.
This one is a bit outdated. Nevertheless, Memento Mori publisher gave whole game soundtrack to download for free.
Our company has joined association of independent developers IDEA games.
Our technology page was updated. You can find there informations about our CPAL3D engine, complete list of CPAL3D games and even multimedia of some of our game prototypes.
Memento Mori game was released to US and Canada market. You can purchase it here.
First episode of Pat&Mat game is finished and we are preparing for the game launch. There are also new ingame screenshots at the game's page.
Memento Mori is about to be localized and released in another two european languages - Italian and Czech.
Alternativa and Pound of Ground games are still waiting for approval from publisher. Akella is apparently unable to catch up. They are dealing with internal problems unfortunatelly.
Memento Mori game was localised and prepared for release in English and Spanish. France is preparing for the game release on 20th of March with interesting video from first ten minutes of gameplay. And also Poland is looking forward the game release by interviewing Paul Guillamon, our guardian angel at dtp entertainment AG.
There is a new picture in the gallery of Pat & Mat. It suggests a bit about contents of the game.
Memento Mori game earned the best adventure story award for year 2008 at Adventure Archiv.
We have a new years gift for everybody - three new artworks from Pat & Mat. Works on the game just begun after successfully finishing other projects.
Alternativa game is near final, lacking only FMV sequencies. Pound of Ground game is in release candidate stage waiting for approval from publisher Akella.
Russian version of Memento Mori game was released on christmas. French version gold master was sent to production.
A licence offer
When making games and applications, the Centauri Production doesn't specialize merely in the graphics and
storylines of the games, but at the same time it prepares optimal technology for any given product.
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All the technologies are created entirely by the CP's inhouse developers. Apart from using them in our
own products and applications, we offer to licence them to others. For each project, we offer an
individual treatment according to the needs and requirements of interested parties.
All technologies are designed for PC win 9x and winNT platforms. The CPAL3D engine is also
available in its simplified version, for nGage.
An overview of our technologies::
CPAL3D
The latest engine for 3D games and applications. Also used in the RPG
adventure Gooka, arcade action Ferdy the Ant and in the
simulation game Domestic Violence: Game Over.
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All these games were constructed just with an editor and a scripting tool - you don't need a
C++ programmer or tools (compilers) for editing the technology for individual projects.
Another advantage is its independence of a specific platform. The nGage version is, with some limitations, planned in the same way.
The basic functions of the egine are extensive work with the camera, lights and materials, level of
detail, emitters and particles, volumetric shadows, skeletal animations, facial animation system, physical
engine, sound system using 3D sounds and reverb effects, data compression (ogg, adpcm, zip, lzw, jpeg…),
scripting language, scene editor, data import from 3DS max.
CPAL2
2D graphic engine used for many (not only) Czech adventure games such as
A Fairy Tale About Father Frost, 4 Leaf Clovers,
Fifth Disciple and so on.
The engine works as the basis of a shell for a specific game project. It includes both high and
low level work with sprites, paralax scrolling, alfa blending, sound system,
data compression, video playback …
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Over all this there is an adventure system in which you can, with the help of
an editor, make a point-and-click adventure game quickly and efficiently. You can also detach this system
and create a RPG or an arcanoid game.
CPALM
A system based on the CPAL2 engine - it uses its sound and rendering system to make, quickly and effiecently, multimedia applications while it maintains the highest possible emphasis on the originality of the product's look.

